SIMON GASPAR
BDes, Interactive Design
At a time when there were multiple confinements, people might want to get lost for a few moments. Our intention was to create cabinets of curiosities in the form of an interactive crossing, allowing travel while staying at home. Here is an immersive first-person experience dedicated to the interaction and discovery of strange, dreamlike and exotic worlds.
For more details, take a look at the ⇀ PRESENTATION PDF ↽ and visit the ⇀ WEBSITE ↽